Civilization VI's August 2020 update is now available. You can check out the full patch notes for this update below.
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Update: 6/26/2020, 10:30 a.m.: PC-Mac crossplay for Civilization VI is officially back online. If you’re still having trouble connecting, make sure to disable all DLC from the host’s setup. Below are the patch notes for the latest update for Mac and Linux versions of Civilization VI: New Content: Ethiopia Civilization pack (available for purchase) New Diplomatic Quarter district and city buildings; New Secret Societies game mode. June 2019 Update, mainly for Gathering Storm, but with some common updates as well 1.0.0.341 September 2019 Update, mainly for Gathering Storm, but with some common updates as well 1.0.1.501 May 2020 Update, release of New Frontier Pass along with common updates, cross-platform multiplayer functionality for PC and Mac was removed 1.0.2.39. Civilization VI offers new ways to interact with your world, expand your empire across the map, advance your culture, and compete against history’s greatest leaders to build a civilization that will stand the test of time. Play as one of 20 historical leaders including Roosevelt (America) and Victoria (England).
While we were testing the August game update, we encountered an issue that was causing PC and Mac/Linux cross-play to become desynced around the mid-game point. For now, we’ll be turning off cross-play while we work with our partners at Aspyr to investigate a fix and we’ll be sharing updates as soon as we get them. Everyone will still receive the update tomorrow and Mac/Linux users will still be able to play with each other; we wanted to make sure this didn’t come as a surprise and really appreciate everyone’s patience and understanding here.
[NEW FEATURES]
Tech and Civic Shuffle Mode
Back to Civilization VI Updates The May 2020 Update for Civilization VI was released on May 21, 2020. The update was released simultaneously with the Maya& Gran Colombia Pack. The following is a complete list of change notes. Balance/Polish Updates to Diplomatic Victory Diplomatic Victory Points Resolution becomes+2/-2 (previously+2/-3) Victory is now determined upon player turn start, rather.
This new game mode adds variety to the tech tree, as it shuffles techs and civics within their historical eras, leading to different costs and prerequisites than normal. The resulting trees are the same for all players. Techs and civics are also hidden until a prerequisite is earned, preserving the mystery of discovery all the way until the end of the game.
Natural Wonder Picker
Sick of the Bermuda Triangle? Want to break the Delicate Arch? In Advanced Setup, you can now bring up a new menu to choose which Natural Wonders you would like to include in your next game. Wonders checked are not guaranteed to be in your next game, rather, they are part of the pool of Wonders that will then be randomly selected and placed.
[GAME UPDATES]
Items in the list below apply to the Gathering Storm ruleset only.
[BALANCE/POLISH]
Amenities
Removed the free population amenity.
Added an amenity to the palace.
Increased the Golf Course amenities by 1.
Decreased all negative amenity level thresholds by 1. Increase Happy and Ecstatic’s minimum by 2.
Added an amenity to the palace.
Increased the Golf Course amenities by 1.
Decreased all negative amenity level thresholds by 1. Increase Happy and Ecstatic’s minimum by 2.
o New city thresholds:
Ecstatic at 5+
Happy at 3 to 4
Content at -1 to 2
Displeased at -3 to -2
Unhappy at -5 to -4
Unrest at -7 to -6
Revolt at -8
Happy at 3 to 4
Content at -1 to 2
Displeased at -3 to -2
Unhappy at -5 to -4
Unrest at -7 to -6
Revolt at -8
o Negative amenities non-food yield decrease changes:
Displeased -10%, was -5%
Unhappy -20%, was -10%
Unrest -30% (stays the same)
Revolt -40%, was -60%
Unhappy -20%, was -10%
Unrest -30% (stays the same)
Revolt -40%, was -60%
The Theater Square now gains a major adjacency bonus with the Entertainment complex and Water Park.
Government Plaza Buildings
Grand Master’s Chapel provides +5 faith.
+3 Diplomatic Favor from the Foreign Ministry.
+3 Diplomatic Favor from the Foreign Ministry.
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The Naturalist unit now initially costs 600 Faith and will increase by 100 Faith after each purchase.
Fixed issues that prevented Apostles from receiving all available promotions.
The Appeal stat has been added to the trait section of the Districts, Terrains, Improvements, and Features Civilopedia pages.
The text for the Acropolis district now correctly shows major adjacency bonuses for adjacent Wonders.
Fixed issues that prevented Apostles from receiving all available promotions.
The Appeal stat has been added to the trait section of the Districts, Terrains, Improvements, and Features Civilopedia pages.
The text for the Acropolis district now correctly shows major adjacency bonuses for adjacent Wonders.
Apocalypse Game Mode
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Reduced volcanic activity.
Reduced frequency of Aid Requests.
Added CO2 production to Soothsayer actions (50 for causing a disaster, 30 for sacrificing a unit).
Forest/Jungle Fires now remain in the burnt state longer.
Reduced frequency of Aid Requests.
Added CO2 production to Soothsayer actions (50 for causing a disaster, 30 for sacrificing a unit).
Forest/Jungle Fires now remain in the burnt state longer.
[AI]
Added some bias towards getting governments with lots of wild card slots.
Fixed an issue where the AI was overvaluing bonuses from governments for cities with governors.
Increased desire for civics that unlock new governments. Capped desire for Theology for high Faith income civs (ensures they can move on to tier 3 or 4 governments).
Various AI improvements.
Fixed an issue where the AI was overvaluing bonuses from governments for cities with governors.
Increased desire for civics that unlock new governments. Capped desire for Theology for high Faith income civs (ensures they can move on to tier 3 or 4 governments).
Various AI improvements.
[UI]
Governors assigned to a City-State are now displayed in the City-States panel.
Fixed an issue that caused map selection to break.
Various UI bug fixes and polish.
Fixed an issue that caused map selection to break.
Various UI bug fixes and polish.
[MISC]
Civilization Vi Mac Update Download Version
Fixing balanced start positions choosing invalid placements.
Added bias for starting in the center of a continent the player does not share with other majors.
Added bias for starting in the center of a continent the player does not share with other majors.
Civilization Vi Mac Download
[CRASH]
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Fix crash when forming a Corps and the unit that is joining is not on the map.
Additional crash fixes.
Additional crash fixes.